The participants will learn how to create advanced applications for the immensely popular – and constantly growing in popularity – phones and devices with Android.
This course combines the material covered in J-PRE-ANDROID, Android 101 and Android 201 trainings.
Programming in Java
- a review of the object-oriented programming paradigm: classes, interfaces, inheritance;
- a complete Java syntax and instruction reference guide (excluding inner classes);
- naming conventions (Sun conventions);
- practical consequences of duck typing and static typing:
- using factories,
- application structure and compilation; loading classes, Classloaders and CLASSPATH. Packets, code organization.
- IDE: using Eclipse
- Advanced Java topics
- generic types;
- handling exceptions;
- inner classes;
- overloading, autoboxing, wrappers;
- class initialization, constructors, static and non-static initialization blocks;
- Multithreaded programming:
- basic concepts: Thread, Runnable;
- blocking, synchronization;
- an introduction to java.util.concurrent;
- The standard library:
- collections in Java:
- all collection interfaces,
- common implementations,
- input and output:
- streams, readers/writers, decorators;
- communicating via HTTP, URLs.
- collections in Java:
Programming for Android
- Necessary information about Android programming environment, compatibility issues between versions (API levels) and deploying/publishing of applications.
- Development kit configuration (device emulator and an actual device).
- The structure of an android application:
- Activities, Intents, Services;
- Content Provider;
- Broadcast Receiver;
- application context;
- data: where and how to store which data;
- Creating UI:
- object-oriented GUI architecture: View, Group, Layout, Widget;
- Dynamic GUI rendering;
- GUI as a static resource;
- events and event handling;
- options and context menu;
- adding resource to an application;
- drawable resources: density and resolution, scaling;
- Data handling
- web services and HTTP;
- parsing well-structured text, text-parsing API (for XML, JSON);
- adapters (Adapter, AdapterView), GUI binding to data;
- Dynamic graphics – canvas:
- SurfaceView, SurfaceHolder;
- graphics, animations and multithreading.
- Using phone capabilities:
- permissions, manifest;
- accessing local files.
- Using all of the phone’s capabilities:
- camera, video camera;
- sound recording;
- GPS, compass;
- filesystem and SD card handling;
- Data handling:
- Internal SQL database:
- SQlite peculiarities;
- using cursors;
- binding database data to GUI.
- serializing context.
- Internal SQL database:
- Advanced graphics topics:
- using mapcontroller (including own layers);
- introduction to 3D graphics (OpenGL ES):
- handling hardware, declarations in the manifest (including, e.g., texture compression);
- fundamentals of 3D graphical processing: matrices, surfaces, vertices;
- projection, scene, initial configuration;
- System integration:
- custom ContentProvier;
- user notifications;
- custom Services and Intents;
- custom BroadcastReceiver.
- Background applications and threading:
- managing locks;
- Alarm Manager, BootReceiver;
- Handlers, inter-thread communication.
Audience and prerequisites
Previous Java programming experience is not required – the course begins with an intense training in Java programming, for which the only requirement is having some programming skills in any programming language.
Those who do not need a prep training in Java itself (syntax, fundamentals, most important parts of the standard library, programming conventions, using IDE, building applications) can, instead of buying the whole course, purchase only the Android part itself, that is, Android 101 and Android 201 trainings. These trainings constitute one four-day block.
Separate Android 101 and Android 201 trainings are also available.
Course participants receive completion certificates signed by ALX.
- Java programmer
- Learning Java and Programming
- Java 8 for programmers
- Web application programming using Java Servlet and JSP
- Web application programming using JSF
- Spring, Hibernate and Spring MVC
- Business components development with EJB 3.1 and JPA 2 (Java EE6)
- Business components development with Spring and Hibernate
- Java Enterprise Web Development with Spring 3 and JavaServer Faces 2
- Glassfish, PrimeFaces. Building Applications for the Java Enterprise Edition 6
- RichFaces: Building Applications for the Java Enterprise Edition 6, featuring JBoss and Seam
- IceFaces. Enterprise web applications
- XML Processing in Java
- Java - Preparation for Android 101
- Android programming
- Android programming (advanced)
- Android 101 and 201
- Games in Android - OpenGL ES 2.0 - Libgdx
- Java-less Android Development. Apache Cordova Project (formerly PhoneGap)
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- Online (English) – your home, office or wherever you want
- Warsaw (English) – Jasna 14/16A
- any other location (London, UK, EU) on request
Open training groups are no larger than 14 participants.
Private training can be conducted for groups of any size, according to the Customer's preference. To assure high quality and good learning environment, the group size should not exceed 14.
On-demand training costs and registration
The prices provided in the general tables cover the cost of an open (public) training for one person.
In the case of an on-demand training at the Customer's premises, you are required to provide the necessary facilities (room, computers, projector) and we will send an instructor to run the training. The price for a session is calculated for the whole group.
The cost does not change significantly along with the number of participants. There is no minimum number of participants but we recommend no more than 10-12 people because the training becomes much less effective with a bigger group..
The cost of an on-demand training consists of:
- the base training cost, plus
- travel and accommodation charges for the instructor
The base price of an on-demand training varies, but it is usually around the price of an open training for 3-5 persons (regardless of your group size).
The typical travel and accommodation price for the EU/Schengen zone is under 1250 GBP (1500 EUR) for a 5 day session. We do our best to keep it as low as possible in your location.
The payment can be in GBP or EUR, whichever you prefer. The quotation we will send you with the exact amount in your currency will be valid for 3 months, regardless of any changes in the exchange rate.
For more information, or to register to a group, please contact us at firstname.lastname@example.org and tell us know:
- the course(s) that you are interested in,
- your location,
- your preferred dates,
- the number of people you wish to train,
And any other questions that you may have.
We can also customise the training program of any of our trainings (or create a new one) according to your needs – whether you want to focus on particular solution used in your company, include material concerning a technology we do not usually cover, or create a tailor-made training.
For individual persons for whom all scheduled open training is inconvenient, we offer individual consultation. Virtually all of our training courses are available as such.
During individual consultations, while it can be a direct equivalent of a group training in terms of subject covered, we can also provide more than that – we can solve problems, help choose appropriate solutions and provide advice on the most effective use of chosen tools.
The price includes:
- course materials,
- snacks, coffee, tea and soft drinks,
- course completion certificate,
- one-time consultation with the instructor after course completion.